Follow the right wall to the southeast tunnel and continue through the door. Use your iron boots to pass through the first fan jet, then use the clawshot on the vines to get past the second fan. The chest in the hole will have a Small Key. The fire-arrow archers are all that stand between you and Death Mountain after that, and theyre easy enough to rush past. First off, head to the northwestern corner of the room to find a chest with a Piece of Heart in it, then walk back around to the southeast and find the path leading to the door. Use the Dominion Rod on the statue to move it out of the way, and youll find the Sky Cannon hidden away in a secret room. Bomb it to reveal a cave. There are two stalactimites suspended from the ceiling. Make sure you lock onto each one before you throw the boomerang, otherwise it won't work. You should ignore the peons as best you can, but feel free to swipe your sword at them as they come up alongside you to knock them off your horses. You have to glide from platform to platform while avoiding the jets of wind that travel horizontally; theyll push you out into the ether and cause you to restart. First, chuck your boomerang at the explospider and let it go; itll bring the spider right back to you, ready to throw. Easter Eggs and References - The Legend of Zelda: Twilight Princess Itll lead to a set of platforms across the way. To leave this room, you have to hop around to a section of the room where a chain is attached to the section of wall that blocks the path to the door. Ride it around to the north and grab the rupees from the chest as well as the Poes Soul here, then move through the door to the west. When you get the double clawshot, another course will open up; beating that will net you the 100-arrow quiver. Afterward, drop onto the wooden plank, kill the spider on the adjacent wall, and climb to the top and enter the door. Itll show plenty of chests in the area, indeed, but feel free to skip them if you wish; most of them will just contain Rupees. Dig up the 12th insect and eat it. Its got to be called Death Mountain for a reason, right? Room 1 Clawshot your way up to the first platform to your right, then start hopping from platform to platform until you reach the north side of the room. If you unlocked the Jump Strike hidden skill, though, that will work quite well for closing the gap between you and he. The leader can summon more of these fellows when you kill them off, though, so its not important to kill them. Drop the Sol into the receptacle and quickly spin-attack the small shadow beings here. You can expect some frustration as you make these jumps, but with a little perserverence youll make it to the door. Block it with your shield, then run along the walkway to your north until youre directly above the first plant; Z-target it and toss the spider with A to throw it into the plants jaws, which will destroy it. From here, you can possess the statue again, gingerly move it around so that its in a position to let you jump to the adjacent platform, then adjust it again to jump west towards the chest, which contains 100 rupees. If you point the eagle directly at the monkey thats hopping up and down in the distance, near the end of the water, you can press A to send it out; itll grab the bonnet from the monkeys hands and bring it back to you. When you reach solid ground again, grab onto the black block in front of you and pull it back just until it falls to the ground level here, then move around to its side and shove it into the gap in the wall. Youll come to a set of wooden planks that bar your progress; smash them to move on. At this point, the fight basically revolves around blocking and slashing. When the chain starts to pull taut, Fyrus will topple over and fall to the ground. 1F: Exterior Fanblade Corridor Head out through the northern door of the Entrance Hall to reach the Fanblade Corridor. As you enter the next room, turn left and shoot the spiders resting on the vine covered wall. Do so enough and youll cause the frog to pause for a second, then belch. Youll get some mail from Telma if you wander around, though, so head back to Castle Town when you wish. Room 10 A long, involved series of lifts and jumps here. You have to hit up each of the statues that Shad marked on your map todo something. You'll see a plant creature eat a small key and it's up to you to get it back (and no, Link doesn't beg to be eaten, MIB style). To the east, youll watch as your D&D-playing adventure buddies finally step up to the plate to kill a couple goblins. Zelda Twilight Princess: The Frozen Monkey - PART 4 - YouTube Speak with Midna to exit the boss lair and warp back over to the Faron Spring. Clawshot your way to the northern door and unlock it to head through. The thing to remember here is that, although youre chasing his lantern light, he can actually appear almost anywhere, including, this time, well out of reach of your sword. Golly may, theres a buried treasure chest under the snow! You have to float out to the wreckage in the middle of Lake Hylia to face off against the beast. (Note that you cant reach the chest suspended above the platform just yet.) It will take the bomb with it, destroying the rock when it collides. For this character's human counterpart, see Twilight Sparkle (Sci-Twi). (If you never bought the Hawkeye at Malos shop, now would be a good time to grab it. All you really need to do is stay close to him and continually roll around him, attempting to strike his back, then roll to one side when he attempts his jumping attack. In Freshly-Picked Tingle's Rosy Rupeeland, a female baboon helps Tingle cross a gap by letting him use it as a bridge. Alternately, if you've spent the money on the magical armor, then you can use that with a full load of rupees and none of the enemies will be able to hurt you while you run around, letting you easily complete the trip. Clawshot back across the gap and head across it, but keep your iron boots handy, lest you get blown off! (Dont forget that you can lower yourself on the chain by pressing down on your analog stick; thatll let you know when youre precisely on top of one of the platforms.) Tip: The second Howling Shrine is nearby. Head north from here to Room 5, where youll be able to use your Gale Boomerang to move around the central walkway. The first room you inhabit will be filled with blocks that fall away under your feet as you jump to them. Now exit this room the way you entered. Use the boomerang to cut the string and open the treasure chest here to get the Compass. Midna didnt change you back into human form! Here you will find a new type of Deku Baba known as a Baba Serpent. Note that the room is slanted downward to the north. When you reach the swamp again, youll find that its still filled with fog. Shell set you on your task: find the three other light spirits and help restore their light, which has been stolen by the shadow beings. When thats done, hell start hopping around on one foot and get very, very small. Twilight Sparkle is the main protagonist in Equestria Girls. On the other side of the room youll see a large boulder that is blocking the path just above the vines. Return to the Upper Zoras River section of the map and enter the waterway on the southeastern corner, where the two Zora took off when you listened to them earlier. And dont forget that if you land on a tier, you can drop down to all the other tiers and grab the Rupees in the chests there. The clawshot will make it a little easier for you to return to Room 3, your next goal. Theres another chest with a 50-Rupee piece in it on the far eastern side of the room, but your goal is to reach the easternmost jetstream and let it blast you and an oocca to the north. Shell refill your bombs and arrows, allowing you to fire a couple of bombarrows at the rock wall thats blocked off the flow of water nearby. Turn around and defeat the hanging deku baba with the boomerang. Feel free to speak to Shad in the basement before returning to Telma and talking to her again. You need to hit four of them in a specific pattern to unlock the door nearby. This is harder than it sounds; it can be difficult to get back on solid ground in time to attack. Head that way yourself. There are 20 of them in all, including a number of archers, so stay back near the entrance to the village and use your bow to kill as many of them as possible before moving forward and entering the buildings. After you kill off the enemies outside your home, youll be told, by a squirrel of all things, that you now have the ability to talk to animals. We also compare the improvements over the previous showing, enhancements within the engine, and much more. Quickly target the tongue again with a bomb arrow, which the frog will swallow. As you head into town, youll get mail from Renado indicating that you should see him in Kakariko. She will then climb onto a rope, permitting you to use her as a swing to reach the western side of the room. Attach yourself to the chandelier above the fan here, then flip on your iron boots to counteract the forces of wind that oppress you. If you poke around inside (bring lantern oil), youll eventually come to a seeming dead end in the northwestern corner with a large spider inside. When you hit the top of the barrier, jump out to grab the handle and pull it, then move to the northwest. They look like lanterns to the untrained eye, but these Poes are actually ghosts when you see them in Wolf form. There will be four shadow beings waiting for you, one of which will hide in a small box of force shields while the other three attack you. Itll lock into place. Hell attack if he sees you, and will warp back to the house if you scare his wife. Before you leave town, though, head up to the ranch and speak to the village idiot a couple of times. After grabbing the boomerang, fling it the contraption above the door to partly open it. Check the map on the table to learn the exact location. Continue down the corridor to reach an open room. Grab the Heart Container and move out back to Hyrule. Were not going to make an entire list of the locations here; if youre interested in finding all 60 (which is only necessary if youre a Zelda completionist), well refer you to gamefaqs.gamespot.com, where there is undoubtedly an FAQ in the works for their location. Begin by creeping over to the eastern side of the room and heading south towards the iceballs. Head up the stairs to the scales above you. Hell eventually get frustrated and fly through the open windows in the room in an attempt to surprise you, but if you keep two of them in view at all times you stand a good chance of intercepting him before he does so. Many of them will be out of easy reach, though, so youll need to use your boomerang or clawshot to grab them and bring them back to you. Like many other Ordonians, he has rounded ears instead of the typical pointed Hylian ears. Drop back down to ground level and spin attack the two black globes. This games getting more like Metroid all the time. Head up and slash the black ball there to turn it white. With both tentacles hurt, this will cause Diababa to fully appear out from underneath the water. 4.1 Dungeon MapProgress at this pointTotal LifeHeart Pieces 1/45Golden Bugs 0/24Poe Souls 0/60Stamps 0/50New in this section When youre ready to move on, find the vines leading to an upper platform and shoot them with your clawshot. With the water flowing into the room, jump all the way down into it, then look around for the other handle in the center of the water. Residential House: On the western side of the street, a house contains another insect. Kill anything that you like, then look to the skies! Originally planned for release exclusively on the GameCube in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content, and port it to the Wii. Defeat the first wave of bats as best you can; by the time you do, the second wave of man-eating plants will probably be out in full effect. When they all die, you can nab 50 Rupees from a chest. Youll have to follow her once to see where she jumps up and where she glides, then fall off a cliff to start the race over and try the secret path for yourself. Room 17 Destroy the two icebreaths here with your ball and chain, then push the blocks on the eastern side of the room into Room 14. After beating Yeta, youll receive your Piece of Heart. Anyone want to come help fight Ganon? In the film, Twilight and Spike teleports to the human world to retrieve the . Yetis not difficult to beat, but Yetas pretty speedy, and shell also take a semi-hidden route down the mountain top. Inside the Forest Temple, proceed through the tunnel into the main room. After helping Koume, three Monkeys approach Link upon exiting the Woods of Mystery. Well, not quite as deadly as lava. Enemies:Diababa Drop down and head up to the upper floor, move around to the eastern side of the room, then grab the handle there. Drop down and place a jar on the pressure plate in the middle of the room. There's a gate located on the west side of this room that can only be opened by using your boomerang. The treasure chest inside contains the big key, which unlocks the door to the boss chamber. There is an open hole in the ground here, along with another two holes that are covered with spiderwebs. Then head into main portion of the tower. This will lower the staircase, allowing Link to reach the treasure chest that is hidden behind.
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